► When the player obtains a new item by any source, a message will be printed in the System Message Box.
► Players will be able to sell their items to specific NPCs to obtain in-game currency in exchange.
► While interacting with a some specific NPCs the player will be allowed to teleport to different locations inside Lumeria, if the player has the required fee to do so.
► While interacting with a NPC, we have integrated the posibility to display dialogs.
► The Party Window was re-designed to match with the rest of the User Interface.
► We have added a feature that checks for distance between players in order to be able to distribute experience and loot properly among party members.
► Added feature to restrict the name of the character to alphanumeric only without spaces up to 16
characters per name.
This will allow us in the future to control the user to create a character with an
inappropriate name.
► This zone will be the first place that the players will explore and do quests, which is also the first hostile zone.
► Coming Soon: Video
► Some abilities that are globally know for players such as Jump with space bar, or Sprint while pressing shift, or Press E to interact or pick up items, were removed from the Short Cut Panel and hard coded so those do not occupy space in the Short Cut Panel allowing to have more free slots for upcoming skills.
► We have splitted the chat into 2 boxes: System Messages and Chat input by players
► When dealing damage to an enemy or you have taken damage, it will be displayed in the System Chat Box.
► When a new player connects, the name will be displayed in the System Chat Box.
► When a player is defeated by other player, a message will be displayed in the System Chat Box
► The players are now able to interact with NPCs, which will display a set of options, these options will be filled later on with actions such as Teleport, Quest, Dialog, Buy or Sell Items.
► While approaching to a NPC, it will play sounds or dialogs.
► Voice setting was included in the Sound Settings Tab inside the Settings Menu
Two fresh tracks have just dropped and are now available on all major music streaming platforms!
Dive into the sounds and explore the latest musical vibes:
Reverie of a Wanderer —
Reverie of a Wayfarer —
Ciliora Village will be the place were your journey begins, is the last safe place of whole Lumeria, where you are being summoned, in the village you will be able to meet other players and interact with them, buy items, sell items, learn new skills, classes and professions and much more!
► Coming Soon: Video
This entity handles if players can damage each other depending on the zone that they are currently in.
For example we will not let players kill each other inside a city, but we allow it outside.
► Inside this system we also handle the soundtracks and display an onscreen message to
let the user know that has entered a new Zone.
► Handle what happens to the player when dying inside the zone, for example, respawn in
a new inside a safe zone.
We are expecting to get our trademark for Clash of Adventurers in the USA in the next 6 months.
Updated version of current status of the Roadmap available at Our Website.
Three fresh tracks have just dropped and are now available on all major music streaming platforms!
Dive into the sounds and explore the latest musical vibes:
My First Adventure — This track captures the thrill of starting a new journey. Its upbeat melodies inspire courage and joy, lifting players spirits as they set out to face the unknown with energy and determination. Perfect for those first steps into a world full of challenges and excitement.
Echos of the Resistance — This track captures the danger and sadness of a world in chaos after the elemental deities were unleashed. It reflects the fear, betrayal, and tension as the adventurers face the consequences of human greed and a looming conflict.
Into the Peril — Enter a more dangerous realm, where the thrill of adventure blends with the excitement of new challenges. This soundtrack echoes the spirit of an adventurer—aware of the risks, yet drawn forward by the promise of the unknown with anticipation and bravery.
We’re thrilled to announce that our Steam page is now public!
Players can now explore our game’s Steam page and add it to their wishlist. This brings us one step closer to launch, expanding our community and creating more excitement as we prepare for release.
Steam Access: Our game will be downloadable and playable directly through Steam once it’s released.
Wishlist Now: Adding our game to your wishlist lets you stay updated on future announcements and be the first to know about any special events or launch details.
We’re excited to introduce the Party System – a new way to team up and conquer challenges together!
Players can now form parties to share bounties and experience from defeating monsters, making your journey even more rewarding.
Key Features
Invite Members — Players can invite others to join their party, strengthening their forces.
Dismiss Members — Party leaders can remove members if needed, ensuring optimal teamwork.
Change Party Leader — Pass the leadership role to any member for flexible group management.
Leave Party — Members can exit the party anytime, keeping their independence intact.
Drop Distribution Modes — Random and Finder keepers
Gather your allies, face greater challenges, and share the spoils!