The first quarter of 2026 has been our biggest yet, and we're excited to share everything we've been working on. Let's start with the infrastructure: Linux dedicated servers are online. Cross-compiled server builds run stable and optimized on Linux, meaning better uptime, lower latency, and a smoother multiplayer experience for everyone. This is the foundation of a proper online service.
We've also made key improvements to the core experience. Customizable hotkeys let you rebind controls to match your playstyle, while quality and graphics settings with auto-detect ensure the game looks great on any hardware. Server-side saves protect your character data, and we added fall damage to make exploration more strategic. The chat system received another round of improvements for better reliability during combat.
Ciliora Village got a beautiful visual makeover with improved buildings, enhanced lighting, and new props that make the settlement feel truly lived-in. We also fixed NPC replication issues that were causing abilities to desync between server and clients — monster attacks and spells now display properly for all players in the area.
But the star of this update is the Crafting System v2. This is a massive overhaul: choose a profession like Blacksmith to specialize your skills. Ingredient tiers add depth — basic materials yield basic gear, while rare materials create legendary equipment. Lootable resource chests are scattered across the world, and destructible mining nodes with Voronoi fracture effects make harvesting feel incredibly satisfying.
We built an in-game wiki service to help you find recipes, ingredients, and crafting information without leaving the game. The craft station UI and a new container system have been streamlined for a smoother workflow. This is the most feature-packed update we've ever shipped, and we're just getting started.