- [2025-05-16] Refactored the safe zone system for better reliability.
- [2025-05-16] Active abilities are cancelled when entering a safe zone.
- [2025-05-16] Attack abilities are blocked inside safe zones.
- [2025-05-16] Safe zone identification now uses gameplay tags instead of custom code.
- [2025-05-16] Refactored the death system and NPC attack logic.
- [2025-05-16] Added InSafeZone, Death, PvP, and PK effect variables.
feature